Patrick Perini

Builds Teams, Products.

The Death and Life of Great American Cities

by 
Jane Jacobs
Now reading
https://getmira.com
Co-founder, VP of Product Development

Mira

Mira simplifies screen signage, to improve our customers' businesses, and to seed to world with accessible, reactive, context-aware signage to improve the usability of real spaces.

I oversee production and release of our dashboard, hardware, & first-party apps. I manage partner integrations, fulfillment operations, & account management.

I coordinate our work with Supersequent, a machine learning performance marketing firm.

I run the product and marketing teams. We grew Mira from $0 to over $500,000 ARR in its first year of sales.

Full web architecture

Try Mira Apps in Your Browser

Try It
Product Demo

Intro to Mira

Watch Video
Coming Soon

A behind the scenes look

2016 − Present
Performance
Volunteering

TEDxSoMa

Coach, Stage Manager
Watch the Talks
2017 − Present
Listen
Performance
Art

Coarse Ground Podcast

Host
2017 − Present
https://atomic.vc
Engineering Lead

Labs @ Atomic

Atomic builds companies by iterating quickly, sharing knowledge, and de-risking opportunities across their portfolio.

I worked with designers and PMs to quickly develop product prototypes focusing on mobile and web. Prototypes were shipped to control audiences within 1 week to 1 month of ideation.

I also lead efforts to support Founders In Residence in Atomic's unique model of company building. Prototypes were generated for investor consideration.

2015 − 2016
https://medium.com/@megabitsapp
Founder, CEO

MegaBits

A monster training game played in the real world. Everyone wants to play Pokémon on their phone. It's obvious. We weren't Nintendo, but we built a pretty good substitute.

MegaBits featured custom music, combat, monsters, & a narrative shared across all players. Play largely centered around combat and episodic & regional content.

The game was well-received on Product Hunt, but Pokémon Go eventually caused us to wind down. Still a substitute, after all.

I ran MegaBits from a Startup Weekend pitch to seed funding and 1,000 monthly active users.

Game Design

We're on a mission to end grinding

Read the Article
TEQ Magazine

It’s An 8-bit World

Read the Story
Incubator Pitch

AlphaLab Demo Day

Watch the Video
2013 − 2015
Engineering
Product

The App Cookbook Project

Partner, Developer
See the Apps
2015; Berkeley, CA
Product
Volunteering

Startup Weekend Pittsburgh

Mentor
Read More
2012 − 2015; Pittsburgh, PA
Game Design

OMNE Extensible RPG System

Game Designer
Read the Docs
2013; Pittsburgh, PA
Engineering

MAYA Design

Engineering Intern
Visit the Website
2012 − 2014; Pittsburgh, PA