Patrick Perini

Builds Teams, Products.

So You Want to Talk About Race

by 
Ijeoma Oluo
Now reading
https://getmira.com
Co-founder, VP of Product Development

Mira

Mira simplifies screen signage, to improve our customers' businesses, and to seed to world with accessible, reactive, context-aware signage to improve the usability of real spaces.

I oversaw production and release of our dashboard, hardware, & first-party apps. I managed partner integrations, fulfillment operations, & account management.

I coordinated our work with Supersequent, a machine learning performance marketing firm.

I ran the product and marketing teams. We grew Mira from $0 to over $500,000 ARR in its first year of sales.

Full web architecture

Try Mira Apps in Your Browser

Try It
Product Demo

Intro to Mira

Watch Video
Virtual Visitor

Mira demos the future for Wahlburgers

Watch Episode
2016 − 2018
Performance
Volunteering

TEDxSoMa

Coach, Stage Manager
Watch the Talks
2017 − Present
Listen
Performance
Art

Coarse Ground Podcast

Host
2017 − Present
https://atomic.vc
Engineering Lead

Labs @ Atomic

Atomic builds companies by iterating quickly, sharing knowledge, and de-risking opportunities across their portfolio.

I worked with designers and PMs to quickly develop product prototypes focusing on mobile and web. Prototypes were shipped to control audiences within 1 week to 1 month of ideation.

I also lead efforts to support Founders In Residence in Atomic's unique model of company building. Prototypes were generated for investor consideration.

2015 − 2016
https://medium.com/@megabitsapp
Founder, CEO

MegaBits

A monster training game played in the real world. Everyone wants to play Pokémon on their phone. It's obvious. We weren't Nintendo, but we built a pretty good substitute.

MegaBits featured custom music, combat, monsters, & a narrative shared across all players. Play largely centered around combat and episodic & regional content.

The game was well-received on Product Hunt, but Pokémon Go eventually caused us to wind down. Still a substitute, after all.

I ran MegaBits from a Startup Weekend pitch to seed funding and 1,000 monthly active users.

Game Design

We're on a mission to end grinding

Read the Article
TEQ Magazine

It’s An 8-bit World

Read the Story
Incubator Pitch

AlphaLab Demo Day

Watch the Video
2013 − 2015
Engineering
Product

The App Cookbook Project

Partner, Developer
See the Apps
2015; Berkeley, CA
Product
Volunteering

Startup Weekend Pittsburgh

Mentor
Read More
2012 − 2015; Pittsburgh, PA
Game Design

OMNE Extensible RPG System

Game Designer
Read the Docs
2013; Pittsburgh, PA
Engineering

MAYA Design

Engineering Intern
Visit the Website
2012 − 2014; Pittsburgh, PA